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Hello guys! Nobody knows how to fix the problem with character animations? How to assign a character standard animation, for example, metropolice or combine?
It would be great if someone told how to fix it! Thank you in advance!
Which models are you trying to make work? MPF police pack ones?
No, these are not MPF police pack. In theory, should use combine animation, they are not completely connected with the HL2 universe. Just wondering how to make models use combine / metrocop animation 🙂 I use sNPC models to playermodels
Clockwork does not support rigged playermodels, as the framework has its own methods for animations. You will need to use a ragdoll pack and then use the animation library to give them the proper animations.
You can find an example of this here.