Current version: v1.0.0
Last updated: 16th Aug 2019
This Plugin adds creatures. Currently these creatures are added:
- Fast Zombie
- Poison Zombie
- Fast Headcrab
- Poison Zombie
Not added yet:
- Houndeye (coming soon)
- Bullsquid (coming soon)
- Hunter (not added yet)
I want to credit nebulous cloud. This plugin is basically based of that what nebulous cloud did. In short they basically took Pills pack put it so that it works in Clockwork. Well, I did the same with the resources that were given me.
I've improven in coding and while I made this, I started to improve better in GMOD, for mostly everything related. Basically this should be the same as nebulous's one just that I had to fix a few things and added more creatures and improvements, that they didn't had before.
While I made this I found the best way to do this is a SWEP, before I wanted to do it without until I noticed that there was a SWEP, so I used Zombine's one, so I also want to credit Zombine, I mostly credit him because everything else was mostly recoded.
Also a big shoutout to Pills pack for the main idea and probably code, that had to be modified but still based of Pills pack. You can technically add your own creatures, but I don't have really a "base" for everything Pills pack has yet. And it took a while to make this too, due to understanding of a few things and yeah.
To use, make sure you install it correctly. After that, assign the player to the Zombies faction, after that you can use the /CharSetRank command, basically the ranks are the names from the list above. The ranks will change the class, which is needed for the plugin so it properly works.
If you use /CharSetRank, it can be that if you change it one time, you should basically open the chat again and copy paste or use the up arrow and run the command twice, to apply all the things.
However, I can recommend that you switch to another character and then back to the creatures character, so everything works well, incase you have any issues after changing with /CharSetRank.
I recommend to use cwThirdPerson 1 in console, to switch through thirdperson. If you switch to another character while ThirdPerson on, you should turn it of and turn it on again.
It is very recommended or basically needed that you mount both, Episode 1 and Episode 2 on your Server.
You need Clockwork 0.100, since that isn't released yet, see this post on how to download the current development branch https://eden.cloudsixteen.com/d/99-karl-police-s-development-thread/13.
Just download it once you don't have to keep it updated. I had to update Clockwork because it had issues.
Another requirement, is a customized thirdperson, yeah... I couldn't update that because of @Vortix
Basically as I said, this is based of Pills pack.
Basically, go here create an account and comment something like, "Add this", to support me please. https://github.com/CloudSixteen/Clockwork/pull/519
Vortix wants me to override the thirdperson function but the plugin functions during the start of Clockwork, are not accessable for me. Therefore I can not override it and this was my best idea and I've designed this for everyone but @Vortix doesn't want to add it, so go on this https://github.com/CloudSixteen/Clockwork/pull/519 thanks 🙂
The needed Thirdperson (see above why): https://workupload.com/file/g4jXywf6
Put that inside the clockwork plugins folder
The creatures plugin: https://workupload.com/file/bhVuqCWs
Again make sure you have the develop branch downloaded.
If you have any issues or find any bugs, make sure to let me know here. I recommend to join the Discord Server for any help.